Fernando Garcia de la Cruz
Ingeniero de investigación, procesamiento de señal y machine learning para audio y música
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Experiencia
Independent practice
Ingeniero de investigación
Sony Computer Science Laboratories (CSL)
Research Scientist Intern
- Machine learning and signal processing research for music and audio applications.
Music Technology Group, Universitat Pompeu Fabra
Research Assistant, IA y Música: Cátedra ENIA 2022 (TSI-100929-2023-1)
- Research on detecting and quantifying AI-generated music in real broadcast monitoring scenarios, in collaboration with BMAT Music Innovators; published as two papers at ISMIR 2026.
- Data pipelines and ML workflows: integrating multiple AI music generators, improving automated audio reference pipelines, and training detection models on real-world data.
- Integrated the Essentia library into real-time audio plug-ins with JUCE; led the essentia-plugins repository.
- Project funded by the Spanish Ministry for Digital Transformation and the Civil Service, with European Commission participation.
Dolby Laboratories
Software Developer, Entertainment Tech (internship)
- C and C++ libraries for audio and signal processing for internal use.
- Audio plug-in development and internal research projects using AI models.
Ear Candy Technologies
Audio Developer, DSP Engineer
Globant
Python Data Engineer, Data & Artificial Intelligence Studio
Everis
Python Engineer, Data & Analytics
Formación
MSc Sound and Music Computing
Universitat Pompeu Fabra, Music Technology Group
Ingeniería en Comunicaciones y Electrónica, especialidad en acústica
Instituto Politécnico Nacional (ESIME)
Publicaciones
Docencia y comunidad
Music Technology Group, UPF
Teaching assistant, Generative Music AI workshop
The Sound of AI
Assistant director of the first Sound of AI Accelerator, a startup programme in music and audio AI
The Sound of AI
Organiser and participant, first Sound of AI Hackathon; my team built Modelizer
The Sound of AI
Project manager, Open Source Research project (200+ contributors), co-author of the AIMC 2022 paper
Ciencia desde Cero
Science communicator
Guit-Art Music School
Guitar teacher and audio engineer
Competencias técnicas
- Audio y DSP
- JUCE (C++), Essentia, Pure Data, Matlab
- Lenguajes
- Python, C/C++, Go, Cmajor, Matlab
- Machine learning
- PyTorch, TensorFlow, Keras, scikit-learn, librosa, torchaudio
- Ingeniería de datos
- Apache Beam, Airflow, Kafka, Spark
- Cloud y DevOps
- GCP, Docker, Kubernetes, Jenkins, Travis CI
- Bases de datos
- PostgreSQL, MySQL, BigQuery, MongoDB
- Web y APIs
- FastAPI, Flask, Django
Idiomas
- Español
- Nativo
- Inglés
- Fluido, nivel profesional